It doesn't contain any actual armors, just an api for creating them. You already have mapped to your player model. It does not require minetest game (or really any game or mod), and is intended to be simple, easy to understand, and flexible enough to support non-standard sorts of armor (e.g. It will overlay the texture over whatever texture Other uses Some items will trigger a special action when you press the Punch key while wielding them. All players and weapons have the armor/damage type flesh which means everyone can deal damage to everyone. If you need a texture, just use the traditional model In Minetest Game, you don't have to worry about armor types. Texture is optional, so you can use it for magic items like say a magic Will work just fine for, say, magic earings of protection. A slot can be anything, for example 'earings' Games using Armor Lord of the Test Category: Languages pages This page was last edited on 16 April 2021, at 23:38. You'll need a game or a mod that adds armor to the game. The 'standard' slots are head, torso, arms, legs, feet, but Armor Armor is not part of the default game. It uses 'slots' essentially an armor cannot be equipped in a slot that isĪlready occupied. mod Shields shields Adds shields to the visible player armor. mod Visible Player Armor 3darmor Adds craftable armor that is visible to other players. mod Visible Wielded Items wieldview Makes hand wielded tool items visible to other players. Supporting 0.4.x is a priority even in the latest release at a detriment to 5.x support. It may look fine on the outside but it runs primarily on legacy code found only in minetestgame. (You must not be pointing at any object). modpack Visible player armor & hand wielded items. The worst-best mod on Working with 3d Armor is probably the most frustrating thing I have ever done with Minetest. It does not require minetest game (or really any game or mod), and is intended to be simple, easy to understand, and flexible enough to support non-standard sorts of armor (e.g.
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